Designer and fabricator · Exton, PA
Taylor
Freeman
From Blender model to finished, working part: surgical display models, printed electric guitars and servo-driven animatronics.

Selected work
Six projects, model to finished object.
Globus Medical · Associate Model Maker, 3D Printing · 2 years
Surgical display models
Clear-resin spinal models used by surgeons and sales representatives at Globus Medical to review implant constructs and surgical plans.
CT-derived models. Engineering converted CT data into raw meshes; I rebuilt them for print in Blender, remeshing, repairing geometry with booleans and resculpting anatomy while holding the clearances the print process required.
Implant integration. I imported engineering's CAD models of each screw, plate and rod, planned the anatomy around them, and cut seats about 2 mm oversize. After printing and clear coating, hardware was set with UV-cure resin, keeping the anatomy transparent.
Production. Print preparation and machine setup on Carbon DLS systems, then sanding, airbrush finishing and assembly. Turnaround was about one week per model; finalized files went into repeat production.
- Role
- Associate Model Maker, 3D Printing
- Users
- Surgeons, sales representatives
- Inputs
- Engineering drawings, CT data
- Modeling
- Blender: remesh, boolean, sculpt
- Equipment
- Carbon DLS; EOS and Stratasys experience
- Turnaround
- About one week per model
- Builds
- 50+
Process improvement
UV resin was running onto visible faces during assembly, forcing rework. I sculpted relief channels at each bone-to-screw interface so syringed resin pools out of sight, cutting rework on finished models.
- InputEngineering drawings or CT-derived mesh
- ModelRebuild, remesh and sculpt in Blender
- Hardware planningEngineering CAD imported, seats cut oversize
- PrintCarbon DLS, in-house setup
- Finish and assembleSand, clear coat, airbrush, set hardware in UV-cure resin
Bubble Belly Bonsai · Co-founder
Guitars played on stage
Bubble Belly Bonsai designs and sells 3D-printed electric guitars, kits and print files. I co-founded it with two partners, share design, production and assembly with co-founder John, and do the luthier setup on every guitar we ship. Three body designs: floral, spider web and Aztec.
Construction. Each body prints as seven pegged sections on Elegoo Centauri Carbon and Bambu P1S/P2S printers, in carbon-fiber PLA, CookieCad and Protopasta PLA. Assembled bodies hold up without warping, flex or cracking, and weigh noticeably less than a standard Stratocaster, so they stay comfortable through hours of playing.
Electronics. Built on the Guitar Fetish platform, with Kwikplug harnesses on premium kits. Every guitar gets an added kill switch and aux port; copper shielding cuts pickup buzz.
Distribution. Finished guitars, kits and 3MF print files with photo and luthier guides, builder support through Discord, and a booth at 3D Printopia.
- Role
- Co-founder: design, production, luthier setup
- Built
- 35 guitars
- Designs
- Floral, spider web, Aztec
- Construction
- Seven pegged printed sections
- Materials
- Carbon-fiber PLA, CookieCad, Protopasta
- Players
- Hannah Geller (on tour), Becca Melodies, Noa Bar, Sasuke Jones, Kordel
Blender · Unreal Engine 5 · Web AR
3D, animation and real-time
Blender is my primary tool across modeling, sculpting, particle systems, texturing, lighting and animation, with real-time work in Unreal Engine 5.
Floral guitar. Built from our production guitar model: particle-system growth, texturing, camera layout and rendering, completed in one day for social release.
LEGO Rebuild the World, BRDG Studios. I animated this web AR experience, which launched publicly through QR codes across Philadelphia.
Brand identity. I designed the Bubble Belly Bonsai logo start to finish.
- Blender
- Modeling, sculpting, particles, texturing, animation
- Real-time
- Unreal Engine 5
- Web AR
- LEGO Rebuild the World, public launch
- Training
- BFA, 3D Modeling; Animation minor
Independent build · Animatronics
Animatronic eye system
An animatronic eye mechanism and the character head built around it. I designed the moving parts for 3D printing and modeled the head around the mechanism, verifying range of motion before printing.
Control. An ESP32 reads an analog joystick and drives the eye servos. I programmed the axis mapping and the per-servo travel limits so each eye follows the stick across its full range.
- Scope
- Mechanism, printed parts, character head
- Controller
- ESP32
- Input
- Analog joystick
- Actuation
- Servos
- Head
- 3D-printed, fur covered
Engineering problems
Getting the eyes to track the stick.
- Range of motionVerified before printing
- Axis mappingEach stick axis assigned to the correct motion
- Travel limitsEndpoints set per servo
Independent build · Prototype
Flywheel blaster prototype
Kit and print-kit builds gave me the groundwork in microcontroller wiring and printed parts that survive repeated firing. The prototype is my own design: a fully automatic foam-dart blaster on a dual-flywheel drive.
Tolerances. The critical dimensions are the dart path into the flywheels and the gap between the two wheels. I dialed both in through iterative test prints.
- Design
- Original, fully automatic foam-dart blaster
- Drive
- Dual flywheel
- Key tolerances
- Pre-flywheel clearance, wheel gap
- Status
- Prototype
- Prior builds
- Blaster kits, print kits
Resin printing · Finishing
Printed and painted
Elden Ring mausoleum. Printed on a Carbon resin system, sanded, and finished with an automotive airbrush setup, the same process used on the Globus models. Shown beside the raw parts on the build plate, supports attached.
Commission. Frog game pieces for a lily pad Chinese checkers board.
About
What I bring to a shop.
I cover the whole path from design to working object. I model and sculpt in Blender, prepare and run the prints, finish them by hand, and wire and program what moves. Nothing has to change hands between design, fabrication and electronics.
That range made me the link between CT data and the printer at Globus, and it is how I take an animatronic or a prototype from first model to a working build.

3D design
Blender (expert): sculpting, remeshing, booleans, particles, animation. Maya, ZBrush, Substance Painter, Unreal Engine 5, photogrammetry
Printing
Carbon resin, EOS and Stratasys, SLM metal and titanium, Bambu P1S and P2S, Elegoo Centauri Carbon, print setup and slicing
Electronics
Soldering, guitar wiring, kill switches, copper shielding, ESP32 and Arduino, servos, flywheel drives, diagnosis and repair
Finishing and assembly
Sanding, clear coating, automotive airbrush, UV resin hardware seating, luthier work, mechanisms
- 2 yearsAssociate Model Maker, 3D PrintingGlobus Medical · Audubon, PA
- OngoingCo-founderBubble Belly Bonsai · Infill Industries LLC
- OngoingIndependent buildsAnimatronic eyes, flywheel blaster prototype, commissions
- Contract3D ArtistBRDG Studios · LEGO web AR animation
- Contract3D Artist and Level DesignerThrone Media
- 2022BFA, 3D ModelingPennsylvania Academy of the Fine Arts · Animation minor